pub struct Struct {
pub config: Struct,
pub connections: Arc<Mutex<HashMap<String, Struct>>>,
pub semaphore: Arc<Semaphore>,
pub wait_queue: Arc<Mutex<Vec<Arc<Notify>>>>,
pub stats: Arc<RwLock<Struct>>,
pub health_checker: Arc<Mutex<Struct>>,
pub is_running: Arc<Mutex<bool>>,
}Fields§
§config: Struct§connections: Arc<Mutex<HashMap<String, Struct>>>§semaphore: Arc<Semaphore>§wait_queue: Arc<Mutex<Vec<Arc<Notify>>>>§stats: Arc<RwLock<Struct>>§health_checker: Arc<Mutex<Struct>>§is_running: Arc<Mutex<bool>>Implementations§
Source§impl Struct
impl Struct
pub fn new(config: PoolConfig) -> Self
pub async fn start(&self) -> Result<(), String>
pub async fn stop(&self) -> Result<(), String>
pub async fn get_connection(&self) -> Result<ConnectionHandle, String>
pub async fn release_connection(&self, handle: ConnectionHandle)
async fn find_or_create_connection(&self) -> Result<ConnectionHandle, String>
async fn start_health_monitoring(&self)
async fn start_connection_cleanup(&self)
async fn initialize_min_connections(&self)
async fn check_connection_health(&self) -> Result<(), String>
pub async fn cleanup_stale_connections(&self) -> usize
pub async fn get_stats(&self) -> PoolStats
pub async fn get_active_count(&self) -> usize
pub async fn get_healthy_count(&self) -> usize
pub async fn is_running(&self) -> bool
pub fn default_pool() -> Self
pub fn high_performance_pool() -> Self
pub fn conservative_pool() -> Self
pub fn calculate_optimal_pool_size() -> usize
Trait Implementations§
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impl Freeze for Struct
impl !RefUnwindSafe for Struct
impl Send for Struct
impl Sync for Struct
impl Unpin for Struct
impl UnsafeUnpin for Struct
impl !UnwindSafe for Struct
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